/* * SPDX-License-Identifier: BSD-2-Clause * * Copyright (c) 2019 Western Digital Corporation or its affiliates. * * Authors: * Anup Patel */ #include #include #include #include #include #include u32 last_hartid_having_scratch = SBI_HARTMASK_MAX_BITS - 1; struct sbi_scratch *hartid_to_scratch_table[SBI_HARTMASK_MAX_BITS] = { 0 }; static spinlock_t extra_lock = SPIN_LOCK_INITIALIZER; static unsigned long extra_offset = SBI_SCRATCH_EXTRA_SPACE_OFFSET; typedef struct sbi_scratch *(*hartid2scratch)(ulong hartid, ulong hartindex); int sbi_scratch_init(struct sbi_scratch *scratch) { u32 i; const struct sbi_platform *plat = sbi_platform_ptr(scratch); for (i = 0; i < SBI_HARTMASK_MAX_BITS; i++) { if (sbi_platform_hart_invalid(plat, i)) continue; hartid_to_scratch_table[i] = ((hartid2scratch)scratch->hartid_to_scratch)(i, sbi_platform_hart_index(plat, i)); if (hartid_to_scratch_table[i]) last_hartid_having_scratch = i; } return 0; } unsigned long sbi_scratch_alloc_offset(unsigned long size) { u32 i; void *ptr; unsigned long ret = 0; struct sbi_scratch *rscratch; /* * We have a simple brain-dead allocator which never expects * anything to be free-ed hence it keeps incrementing the * next allocation offset until it runs-out of space. * * In future, we will have more sophisticated allocator which * will allow us to re-claim free-ed space. */ if (!size) return 0; if (size & (__SIZEOF_POINTER__ - 1)) size = (size & ~(__SIZEOF_POINTER__ - 1)) + __SIZEOF_POINTER__; spin_lock(&extra_lock); if (SBI_SCRATCH_SIZE < (extra_offset + size)) goto done; ret = extra_offset; extra_offset += size; done: spin_unlock(&extra_lock); if (ret) { for (i = 0; i <= sbi_scratch_last_hartid(); i++) { rscratch = sbi_hartid_to_scratch(i); if (!rscratch) continue; ptr = sbi_scratch_offset_ptr(rscratch, ret); sbi_memset(ptr, 0, size); } } return ret; } void sbi_scratch_free_offset(unsigned long offset) { if ((offset < SBI_SCRATCH_EXTRA_SPACE_OFFSET) || (SBI_SCRATCH_SIZE <= offset)) return; /* * We don't actually free-up because it's a simple * brain-dead allocator. */ }