/* SPDX-License-Identifier: GPL-2.0-only OR MIT */ #ifndef __DRM_GPUVM_H__ #define __DRM_GPUVM_H__ /* * Copyright (c) 2022 Red Hat. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #include struct drm_gpuvm; struct drm_gpuvm_ops; /** * enum drm_gpuva_flags - flags for struct drm_gpuva */ enum drm_gpuva_flags { /** * @DRM_GPUVA_INVALIDATED: * * Flag indicating that the &drm_gpuva's backing GEM is invalidated. */ DRM_GPUVA_INVALIDATED = (1 << 0), /** * @DRM_GPUVA_SPARSE: * * Flag indicating that the &drm_gpuva is a sparse mapping. */ DRM_GPUVA_SPARSE = (1 << 1), /** * @DRM_GPUVA_USERBITS: user defined bits */ DRM_GPUVA_USERBITS = (1 << 2), }; /** * struct drm_gpuva - structure to track a GPU VA mapping * * This structure represents a GPU VA mapping and is associated with a * &drm_gpuvm. * * Typically, this structure is embedded in bigger driver structures. */ struct drm_gpuva { /** * @vm: the &drm_gpuvm this object is associated with */ struct drm_gpuvm *vm; /** * @flags: the &drm_gpuva_flags for this mapping */ enum drm_gpuva_flags flags; /** * @va: structure containing the address and range of the &drm_gpuva */ struct { /** * @addr: the start address */ u64 addr; /* * @range: the range */ u64 range; } va; /** * @gem: structure containing the &drm_gem_object and it's offset */ struct { /** * @offset: the offset within the &drm_gem_object */ u64 offset; /** * @obj: the mapped &drm_gem_object */ struct drm_gem_object *obj; /** * @entry: the &list_head to attach this object to a &drm_gem_object */ struct list_head entry; } gem; /** * @rb: structure containing data to store &drm_gpuvas in a rb-tree */ struct { /** * @rb: the rb-tree node */ struct rb_node node; /** * @entry: The &list_head to additionally connect &drm_gpuvas * in the same order they appear in the interval tree. This is * useful to keep iterating &drm_gpuvas from a start node found * through the rb-tree while doing modifications on the rb-tree * itself. */ struct list_head entry; /** * @__subtree_last: needed by the interval tree, holding last-in-subtree */ u64 __subtree_last; } rb; }; int drm_gpuva_insert(struct drm_gpuvm *gpuvm, struct drm_gpuva *va); void drm_gpuva_remove(struct drm_gpuva *va); void drm_gpuva_link(struct drm_gpuva *va); void drm_gpuva_unlink(struct drm_gpuva *va); struct drm_gpuva *drm_gpuva_find(struct drm_gpuvm *gpuvm, u64 addr, u64 range); struct drm_gpuva *drm_gpuva_find_first(struct drm_gpuvm *gpuvm, u64 addr, u64 range); struct drm_gpuva *drm_gpuva_find_prev(struct drm_gpuvm *gpuvm, u64 start); struct drm_gpuva *drm_gpuva_find_next(struct drm_gpuvm *gpuvm, u64 end); static inline void drm_gpuva_init(struct drm_gpuva *va, u64 addr, u64 range, struct drm_gem_object *obj, u64 offset) { va->va.addr = addr; va->va.range = range; va->gem.obj = obj; va->gem.offset = offset; } /** * drm_gpuva_invalidate() - sets whether the backing GEM of this &drm_gpuva is * invalidated * @va: the &drm_gpuva to set the invalidate flag for * @invalidate: indicates whether the &drm_gpuva is invalidated */ static inline void drm_gpuva_invalidate(struct drm_gpuva *va, bool invalidate) { if (invalidate) va->flags |= DRM_GPUVA_INVALIDATED; else va->flags &= ~DRM_GPUVA_INVALIDATED; } /** * drm_gpuva_invalidated() - indicates whether the backing BO of this &drm_gpuva * is invalidated * @va: the &drm_gpuva to check */ static inline bool drm_gpuva_invalidated(struct drm_gpuva *va) { return va->flags & DRM_GPUVA_INVALIDATED; } /** * struct drm_gpuvm - DRM GPU VA Manager * * The DRM GPU VA Manager keeps track of a GPU's virtual address space by using * &maple_tree structures. Typically, this structure is embedded in bigger * driver structures. * * Drivers can pass addresses and ranges in an arbitrary unit, e.g. bytes or * pages. * * There should be one manager instance per GPU virtual address space. */ struct drm_gpuvm { /** * @name: the name of the DRM GPU VA space */ const char *name; /** * @mm_start: start of the VA space */ u64 mm_start; /** * @mm_range: length of the VA space */ u64 mm_range; /** * @rb: structures to track &drm_gpuva entries */ struct { /** * @tree: the rb-tree to track GPU VA mappings */ struct rb_root_cached tree; /** * @list: the &list_head to track GPU VA mappings */ struct list_head list; } rb; /** * @kernel_alloc_node: * * &drm_gpuva representing the address space cutout reserved for * the kernel */ struct drm_gpuva kernel_alloc_node; /** * @ops: &drm_gpuvm_ops providing the split/merge steps to drivers */ const struct drm_gpuvm_ops *ops; }; void drm_gpuvm_init(struct drm_gpuvm *gpuvm, const char *name, u64 start_offset, u64 range, u64 reserve_offset, u64 reserve_range, const struct drm_gpuvm_ops *ops); void drm_gpuvm_destroy(struct drm_gpuvm *gpuvm); bool drm_gpuvm_interval_empty(struct drm_gpuvm *gpuvm, u64 addr, u64 range); static inline struct drm_gpuva * __drm_gpuva_next(struct drm_gpuva *va) { if (va && !list_is_last(&va->rb.entry, &va->vm->rb.list)) return list_next_entry(va, rb.entry); return NULL; } /** * drm_gpuvm_for_each_va_range() - iterate over a range of &drm_gpuvas * @va__: &drm_gpuva structure to assign to in each iteration step * @gpuvm__: &drm_gpuvm to walk over * @start__: starting offset, the first gpuva will overlap this * @end__: ending offset, the last gpuva will start before this (but may * overlap) * * This iterator walks over all &drm_gpuvas in the &drm_gpuvm that lie * between @start__ and @end__. It is implemented similarly to list_for_each(), * but is using the &drm_gpuvm's internal interval tree to accelerate * the search for the starting &drm_gpuva, and hence isn't safe against removal * of elements. It assumes that @end__ is within (or is the upper limit of) the * &drm_gpuvm. This iterator does not skip over the &drm_gpuvm's * @kernel_alloc_node. */ #define drm_gpuvm_for_each_va_range(va__, gpuvm__, start__, end__) \ for (va__ = drm_gpuva_find_first((gpuvm__), (start__), (end__) - (start__)); \ va__ && (va__->va.addr < (end__)); \ va__ = __drm_gpuva_next(va__)) /** * drm_gpuvm_for_each_va_range_safe() - safely iterate over a range of * &drm_gpuvas * @va__: &drm_gpuva to assign to in each iteration step * @next__: another &drm_gpuva to use as temporary storage * @gpuvm__: &drm_gpuvm to walk over * @start__: starting offset, the first gpuva will overlap this * @end__: ending offset, the last gpuva will start before this (but may * overlap) * * This iterator walks over all &drm_gpuvas in the &drm_gpuvm that lie * between @start__ and @end__. It is implemented similarly to * list_for_each_safe(), but is using the &drm_gpuvm's internal interval * tree to accelerate the search for the starting &drm_gpuva, and hence is safe * against removal of elements. It assumes that @end__ is within (or is the * upper limit of) the &drm_gpuvm. This iterator does not skip over the * &drm_gpuvm's @kernel_alloc_node. */ #define drm_gpuvm_for_each_va_range_safe(va__, next__, gpuvm__, start__, end__) \ for (va__ = drm_gpuva_find_first((gpuvm__), (start__), (end__) - (start__)), \ next__ = __drm_gpuva_next(va__); \ va__ && (va__->va.addr < (end__)); \ va__ = next__, next__ = __drm_gpuva_next(va__)) /** * drm_gpuvm_for_each_va() - iterate over all &drm_gpuvas * @va__: &drm_gpuva to assign to in each iteration step * @gpuvm__: &drm_gpuvm to walk over * * This iterator walks over all &drm_gpuva structures associated with the given * &drm_gpuvm. */ #define drm_gpuvm_for_each_va(va__, gpuvm__) \ list_for_each_entry(va__, &(gpuvm__)->rb.list, rb.entry) /** * drm_gpuvm_for_each_va_safe() - safely iterate over all &drm_gpuvas * @va__: &drm_gpuva to assign to in each iteration step * @next__: another &drm_gpuva to use as temporary storage * @gpuvm__: &drm_gpuvm to walk over * * This iterator walks over all &drm_gpuva structures associated with the given * &drm_gpuvm. It is implemented with list_for_each_entry_safe(), and * hence safe against the removal of elements. */ #define drm_gpuvm_for_each_va_safe(va__, next__, gpuvm__) \ list_for_each_entry_safe(va__, next__, &(gpuvm__)->rb.list, rb.entry) /** * enum drm_gpuva_op_type - GPU VA operation type * * Operations to alter the GPU VA mappings tracked by the &drm_gpuvm. */ enum drm_gpuva_op_type { /** * @DRM_GPUVA_OP_MAP: the map op type */ DRM_GPUVA_OP_MAP, /** * @DRM_GPUVA_OP_REMAP: the remap op type */ DRM_GPUVA_OP_REMAP, /** * @DRM_GPUVA_OP_UNMAP: the unmap op type */ DRM_GPUVA_OP_UNMAP, /** * @DRM_GPUVA_OP_PREFETCH: the prefetch op type */ DRM_GPUVA_OP_PREFETCH, }; /** * struct drm_gpuva_op_map - GPU VA map operation * * This structure represents a single map operation generated by the * DRM GPU VA manager. */ struct drm_gpuva_op_map { /** * @va: structure containing address and range of a map * operation */ struct { /** * @addr: the base address of the new mapping */ u64 addr; /** * @range: the range of the new mapping */ u64 range; } va; /** * @gem: structure containing the &drm_gem_object and it's offset */ struct { /** * @offset: the offset within the &drm_gem_object */ u64 offset; /** * @obj: the &drm_gem_object to map */ struct drm_gem_object *obj; } gem; }; /** * struct drm_gpuva_op_unmap - GPU VA unmap operation * * This structure represents a single unmap operation generated by the * DRM GPU VA manager. */ struct drm_gpuva_op_unmap { /** * @va: the &drm_gpuva to unmap */ struct drm_gpuva *va; /** * @keep: * * Indicates whether this &drm_gpuva is physically contiguous with the * original mapping request. * * Optionally, if &keep is set, drivers may keep the actual page table * mappings for this &drm_gpuva, adding the missing page table entries * only and update the &drm_gpuvm accordingly. */ bool keep; }; /** * struct drm_gpuva_op_remap - GPU VA remap operation * * This represents a single remap operation generated by the DRM GPU VA manager. * * A remap operation is generated when an existing GPU VA mmapping is split up * by inserting a new GPU VA mapping or by partially unmapping existent * mapping(s), hence it consists of a maximum of two map and one unmap * operation. * * The @unmap operation takes care of removing the original existing mapping. * @prev is used to remap the preceding part, @next the subsequent part. * * If either a new mapping's start address is aligned with the start address * of the old mapping or the new mapping's end address is aligned with the * end address of the old mapping, either @prev or @next is NULL. * * Note, the reason for a dedicated remap operation, rather than arbitrary * unmap and map operations, is to give drivers the chance of extracting driver * specific data for creating the new mappings from the unmap operations's * &drm_gpuva structure which typically is embedded in larger driver specific * structures. */ struct drm_gpuva_op_remap { /** * @prev: the preceding part of a split mapping */ struct drm_gpuva_op_map *prev; /** * @next: the subsequent part of a split mapping */ struct drm_gpuva_op_map *next; /** * @unmap: the unmap operation for the original existing mapping */ struct drm_gpuva_op_unmap *unmap; }; /** * struct drm_gpuva_op_prefetch - GPU VA prefetch operation * * This structure represents a single prefetch operation generated by the * DRM GPU VA manager. */ struct drm_gpuva_op_prefetch { /** * @va: the &drm_gpuva to prefetch */ struct drm_gpuva *va; }; /** * struct drm_gpuva_op - GPU VA operation * * This structure represents a single generic operation. * * The particular type of the operation is defined by @op. */ struct drm_gpuva_op { /** * @entry: * * The &list_head used to distribute instances of this struct within * &drm_gpuva_ops. */ struct list_head entry; /** * @op: the type of the operation */ enum drm_gpuva_op_type op; union { /** * @map: the map operation */ struct drm_gpuva_op_map map; /** * @remap: the remap operation */ struct drm_gpuva_op_remap remap; /** * @unmap: the unmap operation */ struct drm_gpuva_op_unmap unmap; /** * @prefetch: the prefetch operation */ struct drm_gpuva_op_prefetch prefetch; }; }; /** * struct drm_gpuva_ops - wraps a list of &drm_gpuva_op */ struct drm_gpuva_ops { /** * @list: the &list_head */ struct list_head list; }; /** * drm_gpuva_for_each_op() - iterator to walk over &drm_gpuva_ops * @op: &drm_gpuva_op to assign in each iteration step * @ops: &drm_gpuva_ops to walk * * This iterator walks over all ops within a given list of operations. */ #define drm_gpuva_for_each_op(op, ops) list_for_each_entry(op, &(ops)->list, entry) /** * drm_gpuva_for_each_op_safe() - iterator to safely walk over &drm_gpuva_ops * @op: &drm_gpuva_op to assign in each iteration step * @next: &next &drm_gpuva_op to store the next step * @ops: &drm_gpuva_ops to walk * * This iterator walks over all ops within a given list of operations. It is * implemented with list_for_each_safe(), so save against removal of elements. */ #define drm_gpuva_for_each_op_safe(op, next, ops) \ list_for_each_entry_safe(op, next, &(ops)->list, entry) /** * drm_gpuva_for_each_op_from_reverse() - iterate backwards from the given point * @op: &drm_gpuva_op to assign in each iteration step * @ops: &drm_gpuva_ops to walk * * This iterator walks over all ops within a given list of operations beginning * from the given operation in reverse order. */ #define drm_gpuva_for_each_op_from_reverse(op, ops) \ list_for_each_entry_from_reverse(op, &(ops)->list, entry) /** * drm_gpuva_first_op() - returns the first &drm_gpuva_op from &drm_gpuva_ops * @ops: the &drm_gpuva_ops to get the fist &drm_gpuva_op from */ #define drm_gpuva_first_op(ops) \ list_first_entry(&(ops)->list, struct drm_gpuva_op, entry) /** * drm_gpuva_last_op() - returns the last &drm_gpuva_op from &drm_gpuva_ops * @ops: the &drm_gpuva_ops to get the last &drm_gpuva_op from */ #define drm_gpuva_last_op(ops) \ list_last_entry(&(ops)->list, struct drm_gpuva_op, entry) /** * drm_gpuva_prev_op() - previous &drm_gpuva_op in the list * @op: the current &drm_gpuva_op */ #define drm_gpuva_prev_op(op) list_prev_entry(op, entry) /** * drm_gpuva_next_op() - next &drm_gpuva_op in the list * @op: the current &drm_gpuva_op */ #define drm_gpuva_next_op(op) list_next_entry(op, entry) struct drm_gpuva_ops * drm_gpuvm_sm_map_ops_create(struct drm_gpuvm *gpuvm, u64 addr, u64 range, struct drm_gem_object *obj, u64 offset); struct drm_gpuva_ops * drm_gpuvm_sm_unmap_ops_create(struct drm_gpuvm *gpuvm, u64 addr, u64 range); struct drm_gpuva_ops * drm_gpuvm_prefetch_ops_create(struct drm_gpuvm *gpuvm, u64 addr, u64 range); struct drm_gpuva_ops * drm_gpuvm_gem_unmap_ops_create(struct drm_gpuvm *gpuvm, struct drm_gem_object *obj); void drm_gpuva_ops_free(struct drm_gpuvm *gpuvm, struct drm_gpuva_ops *ops); static inline void drm_gpuva_init_from_op(struct drm_gpuva *va, struct drm_gpuva_op_map *op) { drm_gpuva_init(va, op->va.addr, op->va.range, op->gem.obj, op->gem.offset); } /** * struct drm_gpuvm_ops - callbacks for split/merge steps * * This structure defines the callbacks used by &drm_gpuvm_sm_map and * &drm_gpuvm_sm_unmap to provide the split/merge steps for map and unmap * operations to drivers. */ struct drm_gpuvm_ops { /** * @op_alloc: called when the &drm_gpuvm allocates * a struct drm_gpuva_op * * Some drivers may want to embed struct drm_gpuva_op into driver * specific structures. By implementing this callback drivers can * allocate memory accordingly. * * This callback is optional. */ struct drm_gpuva_op *(*op_alloc)(void); /** * @op_free: called when the &drm_gpuvm frees a * struct drm_gpuva_op * * Some drivers may want to embed struct drm_gpuva_op into driver * specific structures. By implementing this callback drivers can * free the previously allocated memory accordingly. * * This callback is optional. */ void (*op_free)(struct drm_gpuva_op *op); /** * @sm_step_map: called from &drm_gpuvm_sm_map to finally insert the * mapping once all previous steps were completed * * The &priv pointer matches the one the driver passed to * &drm_gpuvm_sm_map or &drm_gpuvm_sm_unmap, respectively. * * Can be NULL if &drm_gpuvm_sm_map is used. */ int (*sm_step_map)(struct drm_gpuva_op *op, void *priv); /** * @sm_step_remap: called from &drm_gpuvm_sm_map and * &drm_gpuvm_sm_unmap to split up an existent mapping * * This callback is called when existent mapping needs to be split up. * This is the case when either a newly requested mapping overlaps or * is enclosed by an existent mapping or a partial unmap of an existent * mapping is requested. * * The &priv pointer matches the one the driver passed to * &drm_gpuvm_sm_map or &drm_gpuvm_sm_unmap, respectively. * * Can be NULL if neither &drm_gpuvm_sm_map nor &drm_gpuvm_sm_unmap is * used. */ int (*sm_step_remap)(struct drm_gpuva_op *op, void *priv); /** * @sm_step_unmap: called from &drm_gpuvm_sm_map and * &drm_gpuvm_sm_unmap to unmap an existent mapping * * This callback is called when existent mapping needs to be unmapped. * This is the case when either a newly requested mapping encloses an * existent mapping or an unmap of an existent mapping is requested. * * The &priv pointer matches the one the driver passed to * &drm_gpuvm_sm_map or &drm_gpuvm_sm_unmap, respectively. * * Can be NULL if neither &drm_gpuvm_sm_map nor &drm_gpuvm_sm_unmap is * used. */ int (*sm_step_unmap)(struct drm_gpuva_op *op, void *priv); }; int drm_gpuvm_sm_map(struct drm_gpuvm *gpuvm, void *priv, u64 addr, u64 range, struct drm_gem_object *obj, u64 offset); int drm_gpuvm_sm_unmap(struct drm_gpuvm *gpuvm, void *priv, u64 addr, u64 range); void drm_gpuva_map(struct drm_gpuvm *gpuvm, struct drm_gpuva *va, struct drm_gpuva_op_map *op); void drm_gpuva_remap(struct drm_gpuva *prev, struct drm_gpuva *next, struct drm_gpuva_op_remap *op); void drm_gpuva_unmap(struct drm_gpuva_op_unmap *op); #endif /* __DRM_GPUVM_H__ */