// SPDX-License-Identifier: GPL-2.0 #include #include #include #include #include #include #include #include #include #include #include #include "six.h" #ifdef DEBUG #define EBUG_ON(cond) BUG_ON(cond) #else #define EBUG_ON(cond) do {} while (0) #endif #define six_acquire(l, t, r, ip) lock_acquire(l, 0, t, r, 1, NULL, ip) #define six_release(l, ip) lock_release(l, ip) static void do_six_unlock_type(struct six_lock *lock, enum six_lock_type type); #define SIX_LOCK_HELD_read_OFFSET 0 #define SIX_LOCK_HELD_read ~(~0U << 26) #define SIX_LOCK_HELD_intent (1U << 26) #define SIX_LOCK_HELD_write (1U << 27) #define SIX_LOCK_WAITING_read (1U << (28 + SIX_LOCK_read)) #define SIX_LOCK_WAITING_write (1U << (28 + SIX_LOCK_write)) #define SIX_LOCK_NOSPIN (1U << 31) struct six_lock_vals { /* Value we add to the lock in order to take the lock: */ u32 lock_val; /* If the lock has this value (used as a mask), taking the lock fails: */ u32 lock_fail; /* Mask that indicates lock is held for this type: */ u32 held_mask; /* Waitlist we wakeup when releasing the lock: */ enum six_lock_type unlock_wakeup; }; static const struct six_lock_vals l[] = { [SIX_LOCK_read] = { .lock_val = 1U << SIX_LOCK_HELD_read_OFFSET, .lock_fail = SIX_LOCK_HELD_write, .held_mask = SIX_LOCK_HELD_read, .unlock_wakeup = SIX_LOCK_write, }, [SIX_LOCK_intent] = { .lock_val = SIX_LOCK_HELD_intent, .lock_fail = SIX_LOCK_HELD_intent, .held_mask = SIX_LOCK_HELD_intent, .unlock_wakeup = SIX_LOCK_intent, }, [SIX_LOCK_write] = { .lock_val = SIX_LOCK_HELD_write, .lock_fail = SIX_LOCK_HELD_read, .held_mask = SIX_LOCK_HELD_write, .unlock_wakeup = SIX_LOCK_read, }, }; static inline void six_set_bitmask(struct six_lock *lock, u32 mask) { if ((atomic_read(&lock->state) & mask) != mask) atomic_or(mask, &lock->state); } static inline void six_clear_bitmask(struct six_lock *lock, u32 mask) { if (atomic_read(&lock->state) & mask) atomic_and(~mask, &lock->state); } static inline void six_set_owner(struct six_lock *lock, enum six_lock_type type, u32 old, struct task_struct *owner) { if (type != SIX_LOCK_intent) return; if (!(old & SIX_LOCK_HELD_intent)) { EBUG_ON(lock->owner); lock->owner = owner; } else { EBUG_ON(lock->owner != current); } } static inline unsigned pcpu_read_count(struct six_lock *lock) { unsigned read_count = 0; int cpu; for_each_possible_cpu(cpu) read_count += *per_cpu_ptr(lock->readers, cpu); return read_count; } /* * __do_six_trylock() - main trylock routine * * Returns 1 on success, 0 on failure * * In percpu reader mode, a failed trylock may cause a spurious trylock failure * for anoter thread taking the competing lock type, and we may havve to do a * wakeup: when a wakeup is required, we return -1 - wakeup_type. */ static int __do_six_trylock(struct six_lock *lock, enum six_lock_type type, struct task_struct *task, bool try) { int ret; u32 old; EBUG_ON(type == SIX_LOCK_write && lock->owner != task); EBUG_ON(type == SIX_LOCK_write && (try != !(atomic_read(&lock->state) & SIX_LOCK_HELD_write))); /* * Percpu reader mode: * * The basic idea behind this algorithm is that you can implement a lock * between two threads without any atomics, just memory barriers: * * For two threads you'll need two variables, one variable for "thread a * has the lock" and another for "thread b has the lock". * * To take the lock, a thread sets its variable indicating that it holds * the lock, then issues a full memory barrier, then reads from the * other thread's variable to check if the other thread thinks it has * the lock. If we raced, we backoff and retry/sleep. * * Failure to take the lock may cause a spurious trylock failure in * another thread, because we temporarily set the lock to indicate that * we held it. This would be a problem for a thread in six_lock(), when * they are calling trylock after adding themself to the waitlist and * prior to sleeping. * * Therefore, if we fail to get the lock, and there were waiters of the * type we conflict with, we will have to issue a wakeup. * * Since we may be called under wait_lock (and by the wakeup code * itself), we return that the wakeup has to be done instead of doing it * here. */ if (type == SIX_LOCK_read && lock->readers) { preempt_disable(); this_cpu_inc(*lock->readers); /* signal that we own lock */ smp_mb(); old = atomic_read(&lock->state); ret = !(old & l[type].lock_fail); this_cpu_sub(*lock->readers, !ret); preempt_enable(); if (!ret) { smp_mb(); if (atomic_read(&lock->state) & SIX_LOCK_WAITING_write) ret = -1 - SIX_LOCK_write; } } else if (type == SIX_LOCK_write && lock->readers) { if (try) { atomic_add(SIX_LOCK_HELD_write, &lock->state); smp_mb__after_atomic(); } ret = !pcpu_read_count(lock); if (try && !ret) { old = atomic_sub_return(SIX_LOCK_HELD_write, &lock->state); if (old & SIX_LOCK_WAITING_read) ret = -1 - SIX_LOCK_read; } } else { old = atomic_read(&lock->state); do { ret = !(old & l[type].lock_fail); if (!ret || (type == SIX_LOCK_write && !try)) { smp_mb(); break; } } while (!atomic_try_cmpxchg_acquire(&lock->state, &old, old + l[type].lock_val)); EBUG_ON(ret && !(atomic_read(&lock->state) & l[type].held_mask)); } if (ret > 0) six_set_owner(lock, type, old, task); EBUG_ON(type == SIX_LOCK_write && try && ret <= 0 && (atomic_read(&lock->state) & SIX_LOCK_HELD_write)); return ret; } static void __six_lock_wakeup(struct six_lock *lock, enum six_lock_type lock_type) { struct six_lock_waiter *w, *next; struct task_struct *task; bool saw_one; int ret; again: ret = 0; saw_one = false; raw_spin_lock(&lock->wait_lock); list_for_each_entry_safe(w, next, &lock->wait_list, list) { if (w->lock_want != lock_type) continue; if (saw_one && lock_type != SIX_LOCK_read) goto unlock; saw_one = true; ret = __do_six_trylock(lock, lock_type, w->task, false); if (ret <= 0) goto unlock; /* * Similar to percpu_rwsem_wake_function(), we need to guard * against the wakee noticing w->lock_acquired, returning, and * then exiting before we do the wakeup: */ task = get_task_struct(w->task); __list_del(w->list.prev, w->list.next); /* * The release barrier here ensures the ordering of the * __list_del before setting w->lock_acquired; @w is on the * stack of the thread doing the waiting and will be reused * after it sees w->lock_acquired with no other locking: * pairs with smp_load_acquire() in six_lock_slowpath() */ smp_store_release(&w->lock_acquired, true); wake_up_process(task); put_task_struct(task); } six_clear_bitmask(lock, SIX_LOCK_WAITING_read << lock_type); unlock: raw_spin_unlock(&lock->wait_lock); if (ret < 0) { lock_type = -ret - 1; goto again; } } __always_inline static void six_lock_wakeup(struct six_lock *lock, u32 state, enum six_lock_type lock_type) { if (lock_type == SIX_LOCK_write && (state & SIX_LOCK_HELD_read)) return; if (!(state & (SIX_LOCK_WAITING_read << lock_type))) return; __six_lock_wakeup(lock, lock_type); } __always_inline static bool do_six_trylock(struct six_lock *lock, enum six_lock_type type, bool try) { int ret; ret = __do_six_trylock(lock, type, current, try); if (ret < 0) __six_lock_wakeup(lock, -ret - 1); return ret > 0; } /** * six_trylock_ip - attempt to take a six lock without blocking * @lock: lock to take * @type: SIX_LOCK_read, SIX_LOCK_intent, or SIX_LOCK_write * @ip: ip parameter for lockdep/lockstat, i.e. _THIS_IP_ * * Return: true on success, false on failure. */ bool six_trylock_ip(struct six_lock *lock, enum six_lock_type type, unsigned long ip) { if (!do_six_trylock(lock, type, true)) return false; if (type != SIX_LOCK_write) six_acquire(&lock->dep_map, 1, type == SIX_LOCK_read, ip); return true; } EXPORT_SYMBOL_GPL(six_trylock_ip); /** * six_relock_ip - attempt to re-take a lock that was held previously * @lock: lock to take * @type: SIX_LOCK_read, SIX_LOCK_intent, or SIX_LOCK_write * @seq: lock sequence number obtained from six_lock_seq() while lock was * held previously * @ip: ip parameter for lockdep/lockstat, i.e. _THIS_IP_ * * Return: true on success, false on failure. */ bool six_relock_ip(struct six_lock *lock, enum six_lock_type type, unsigned seq, unsigned long ip) { if (six_lock_seq(lock) != seq || !six_trylock_ip(lock, type, ip)) return false; if (six_lock_seq(lock) != seq) { six_unlock_ip(lock, type, ip); return false; } return true; } EXPORT_SYMBOL_GPL(six_relock_ip); #ifdef CONFIG_SIX_LOCK_SPIN_ON_OWNER static inline bool six_can_spin_on_owner(struct six_lock *lock) { struct task_struct *owner; bool ret; if (need_resched()) return false; rcu_read_lock(); owner = READ_ONCE(lock->owner); ret = !owner || owner_on_cpu(owner); rcu_read_unlock(); return ret; } static inline bool six_spin_on_owner(struct six_lock *lock, struct task_struct *owner, u64 end_time) { bool ret = true; unsigned loop = 0; rcu_read_lock(); while (lock->owner == owner) { /* * Ensure we emit the owner->on_cpu, dereference _after_ * checking lock->owner still matches owner. If that fails, * owner might point to freed memory. If it still matches, * the rcu_read_lock() ensures the memory stays valid. */ barrier(); if (!owner_on_cpu(owner) || need_resched()) { ret = false; break; } if (!(++loop & 0xf) && (time_after64(sched_clock(), end_time))) { six_set_bitmask(lock, SIX_LOCK_NOSPIN); ret = false; break; } cpu_relax(); } rcu_read_unlock(); return ret; } static inline bool six_optimistic_spin(struct six_lock *lock, enum six_lock_type type) { struct task_struct *task = current; u64 end_time; if (type == SIX_LOCK_write) return false; preempt_disable(); if (!six_can_spin_on_owner(lock)) goto fail; if (!osq_lock(&lock->osq)) goto fail; end_time = sched_clock() + 10 * NSEC_PER_USEC; while (1) { struct task_struct *owner; /* * If there's an owner, wait for it to either * release the lock or go to sleep. */ owner = READ_ONCE(lock->owner); if (owner && !six_spin_on_owner(lock, owner, end_time)) break; if (do_six_trylock(lock, type, false)) { osq_unlock(&lock->osq); preempt_enable(); return true; } /* * When there's no owner, we might have preempted between the * owner acquiring the lock and setting the owner field. If * we're an RT task that will live-lock because we won't let * the owner complete. */ if (!owner && (need_resched() || rt_task(task))) break; /* * The cpu_relax() call is a compiler barrier which forces * everything in this loop to be re-loaded. We don't need * memory barriers as we'll eventually observe the right * values at the cost of a few extra spins. */ cpu_relax(); } osq_unlock(&lock->osq); fail: preempt_enable(); /* * If we fell out of the spin path because of need_resched(), * reschedule now, before we try-lock again. This avoids getting * scheduled out right after we obtained the lock. */ if (need_resched()) schedule(); return false; } #else /* CONFIG_SIX_LOCK_SPIN_ON_OWNER */ static inline bool six_optimistic_spin(struct six_lock *lock, enum six_lock_type type) { return false; } #endif noinline static int six_lock_slowpath(struct six_lock *lock, enum six_lock_type type, struct six_lock_waiter *wait, six_lock_should_sleep_fn should_sleep_fn, void *p, unsigned long ip) { int ret = 0; if (type == SIX_LOCK_write) { EBUG_ON(atomic_read(&lock->state) & SIX_LOCK_HELD_write); atomic_add(SIX_LOCK_HELD_write, &lock->state); smp_mb__after_atomic(); } trace_contention_begin(lock, 0); lock_contended(&lock->dep_map, ip); if (six_optimistic_spin(lock, type)) goto out; wait->task = current; wait->lock_want = type; wait->lock_acquired = false; raw_spin_lock(&lock->wait_lock); six_set_bitmask(lock, SIX_LOCK_WAITING_read << type); /* * Retry taking the lock after taking waitlist lock, in case we raced * with an unlock: */ ret = __do_six_trylock(lock, type, current, false); if (ret <= 0) { wait->start_time = local_clock(); if (!list_empty(&lock->wait_list)) { struct six_lock_waiter *last = list_last_entry(&lock->wait_list, struct six_lock_waiter, list); if (time_before_eq64(wait->start_time, last->start_time)) wait->start_time = last->start_time + 1; } list_add_tail(&wait->list, &lock->wait_list); } raw_spin_unlock(&lock->wait_lock); if (unlikely(ret > 0)) { ret = 0; goto out; } if (unlikely(ret < 0)) { __six_lock_wakeup(lock, -ret - 1); ret = 0; } while (1) { set_current_state(TASK_UNINTERRUPTIBLE); /* * Ensures that writes to the waitlist entry happen after we see * wait->lock_acquired: pairs with the smp_store_release in * __six_lock_wakeup */ if (smp_load_acquire(&wait->lock_acquired)) break; ret = should_sleep_fn ? should_sleep_fn(lock, p) : 0; if (unlikely(ret)) { bool acquired; /* * If should_sleep_fn() returns an error, we are * required to return that error even if we already * acquired the lock - should_sleep_fn() might have * modified external state (e.g. when the deadlock cycle * detector in bcachefs issued a transaction restart) */ raw_spin_lock(&lock->wait_lock); acquired = wait->lock_acquired; if (!acquired) list_del(&wait->list); raw_spin_unlock(&lock->wait_lock); if (unlikely(acquired)) do_six_unlock_type(lock, type); break; } schedule(); } __set_current_state(TASK_RUNNING); out: if (ret && type == SIX_LOCK_write) { six_clear_bitmask(lock, SIX_LOCK_HELD_write); six_lock_wakeup(lock, atomic_read(&lock->state), SIX_LOCK_read); } trace_contention_end(lock, 0); return ret; } /** * six_lock_ip_waiter - take a lock, with full waitlist interface * @lock: lock to take * @type: SIX_LOCK_read, SIX_LOCK_intent, or SIX_LOCK_write * @wait: pointer to wait object, which will be added to lock's waitlist * @should_sleep_fn: callback run after adding to waitlist, immediately prior * to scheduling * @p: passed through to @should_sleep_fn * @ip: ip parameter for lockdep/lockstat, i.e. _THIS_IP_ * * This is the most general six_lock() variant, with parameters to support full * cycle detection for deadlock avoidance. * * The code calling this function must implement tracking of held locks, and the * @wait object should be embedded into the struct that tracks held locks - * which must also be accessible in a thread-safe way. * * @should_sleep_fn should invoke the cycle detector; it should walk each * lock's waiters, and for each waiter recursively walk their held locks. * * When this function must block, @wait will be added to @lock's waitlist before * calling trylock, and before calling @should_sleep_fn, and @wait will not be * removed from the lock waitlist until the lock has been successfully acquired, * or we abort. * * @wait.start_time will be monotonically increasing for any given waitlist, and * thus may be used as a loop cursor. * * Return: 0 on success, or the return code from @should_sleep_fn on failure. */ int six_lock_ip_waiter(struct six_lock *lock, enum six_lock_type type, struct six_lock_waiter *wait, six_lock_should_sleep_fn should_sleep_fn, void *p, unsigned long ip) { int ret; wait->start_time = 0; if (type != SIX_LOCK_write) six_acquire(&lock->dep_map, 0, type == SIX_LOCK_read, ip); ret = do_six_trylock(lock, type, true) ? 0 : six_lock_slowpath(lock, type, wait, should_sleep_fn, p, ip); if (ret && type != SIX_LOCK_write) six_release(&lock->dep_map, ip); if (!ret) lock_acquired(&lock->dep_map, ip); return ret; } EXPORT_SYMBOL_GPL(six_lock_ip_waiter); __always_inline static void do_six_unlock_type(struct six_lock *lock, enum six_lock_type type) { u32 state; if (type == SIX_LOCK_intent) lock->owner = NULL; if (type == SIX_LOCK_read && lock->readers) { smp_mb(); /* unlock barrier */ this_cpu_dec(*lock->readers); smp_mb(); /* between unlocking and checking for waiters */ state = atomic_read(&lock->state); } else { u32 v = l[type].lock_val; if (type != SIX_LOCK_read) v += atomic_read(&lock->state) & SIX_LOCK_NOSPIN; EBUG_ON(!(atomic_read(&lock->state) & l[type].held_mask)); state = atomic_sub_return_release(v, &lock->state); } six_lock_wakeup(lock, state, l[type].unlock_wakeup); } /** * six_unlock_ip - drop a six lock * @lock: lock to unlock * @type: SIX_LOCK_read, SIX_LOCK_intent, or SIX_LOCK_write * @ip: ip parameter for lockdep/lockstat, i.e. _THIS_IP_ * * When a lock is held multiple times (because six_lock_incement()) was used), * this decrements the 'lock held' counter by one. * * For example: * six_lock_read(&foo->lock); read count 1 * six_lock_increment(&foo->lock, SIX_LOCK_read); read count 2 * six_lock_unlock(&foo->lock, SIX_LOCK_read); read count 1 * six_lock_unlock(&foo->lock, SIX_LOCK_read); read count 0 */ void six_unlock_ip(struct six_lock *lock, enum six_lock_type type, unsigned long ip) { EBUG_ON(type == SIX_LOCK_write && !(atomic_read(&lock->state) & SIX_LOCK_HELD_intent)); EBUG_ON((type == SIX_LOCK_write || type == SIX_LOCK_intent) && lock->owner != current); if (type != SIX_LOCK_write) six_release(&lock->dep_map, ip); else lock->seq++; if (type == SIX_LOCK_intent && lock->intent_lock_recurse) { --lock->intent_lock_recurse; return; } do_six_unlock_type(lock, type); } EXPORT_SYMBOL_GPL(six_unlock_ip); /** * six_lock_downgrade - convert an intent lock to a read lock * @lock: lock to dowgrade * * @lock will have read count incremented and intent count decremented */ void six_lock_downgrade(struct six_lock *lock) { six_lock_increment(lock, SIX_LOCK_read); six_unlock_intent(lock); } EXPORT_SYMBOL_GPL(six_lock_downgrade); /** * six_lock_tryupgrade - attempt to convert read lock to an intent lock * @lock: lock to upgrade * * On success, @lock will have intent count incremented and read count * decremented * * Return: true on success, false on failure */ bool six_lock_tryupgrade(struct six_lock *lock) { u32 old = atomic_read(&lock->state), new; do { new = old; if (new & SIX_LOCK_HELD_intent) return false; if (!lock->readers) { EBUG_ON(!(new & SIX_LOCK_HELD_read)); new -= l[SIX_LOCK_read].lock_val; } new |= SIX_LOCK_HELD_intent; } while (!atomic_try_cmpxchg_acquire(&lock->state, &old, new)); if (lock->readers) this_cpu_dec(*lock->readers); six_set_owner(lock, SIX_LOCK_intent, old, current); return true; } EXPORT_SYMBOL_GPL(six_lock_tryupgrade); /** * six_trylock_convert - attempt to convert a held lock from one type to another * @lock: lock to upgrade * @from: SIX_LOCK_read or SIX_LOCK_intent * @to: SIX_LOCK_read or SIX_LOCK_intent * * On success, @lock will have intent count incremented and read count * decremented * * Return: true on success, false on failure */ bool six_trylock_convert(struct six_lock *lock, enum six_lock_type from, enum six_lock_type to) { EBUG_ON(to == SIX_LOCK_write || from == SIX_LOCK_write); if (to == from) return true; if (to == SIX_LOCK_read) { six_lock_downgrade(lock); return true; } else { return six_lock_tryupgrade(lock); } } EXPORT_SYMBOL_GPL(six_trylock_convert); /** * six_lock_increment - increase held lock count on a lock that is already held * @lock: lock to increment * @type: SIX_LOCK_read or SIX_LOCK_intent * * @lock must already be held, with a lock type that is greater than or equal to * @type * * A corresponding six_unlock_type() call will be required for @lock to be fully * unlocked. */ void six_lock_increment(struct six_lock *lock, enum six_lock_type type) { six_acquire(&lock->dep_map, 0, type == SIX_LOCK_read, _RET_IP_); /* XXX: assert already locked, and that we don't overflow: */ switch (type) { case SIX_LOCK_read: if (lock->readers) { this_cpu_inc(*lock->readers); } else { EBUG_ON(!(atomic_read(&lock->state) & (SIX_LOCK_HELD_read| SIX_LOCK_HELD_intent))); atomic_add(l[type].lock_val, &lock->state); } break; case SIX_LOCK_intent: EBUG_ON(!(atomic_read(&lock->state) & SIX_LOCK_HELD_intent)); lock->intent_lock_recurse++; break; case SIX_LOCK_write: BUG(); break; } } EXPORT_SYMBOL_GPL(six_lock_increment); /** * six_lock_wakeup_all - wake up all waiters on @lock * @lock: lock to wake up waiters for * * Wakeing up waiters will cause them to re-run should_sleep_fn, which may then * abort the lock operation. * * This function is never needed in a bug-free program; it's only useful in * debug code, e.g. to determine if a cycle detector is at fault. */ void six_lock_wakeup_all(struct six_lock *lock) { u32 state = atomic_read(&lock->state); struct six_lock_waiter *w; six_lock_wakeup(lock, state, SIX_LOCK_read); six_lock_wakeup(lock, state, SIX_LOCK_intent); six_lock_wakeup(lock, state, SIX_LOCK_write); raw_spin_lock(&lock->wait_lock); list_for_each_entry(w, &lock->wait_list, list) wake_up_process(w->task); raw_spin_unlock(&lock->wait_lock); } EXPORT_SYMBOL_GPL(six_lock_wakeup_all); /** * six_lock_counts - return held lock counts, for each lock type * @lock: lock to return counters for * * Return: the number of times a lock is held for read, intent and write. */ struct six_lock_count six_lock_counts(struct six_lock *lock) { struct six_lock_count ret; ret.n[SIX_LOCK_read] = !lock->readers ? atomic_read(&lock->state) & SIX_LOCK_HELD_read : pcpu_read_count(lock); ret.n[SIX_LOCK_intent] = !!(atomic_read(&lock->state) & SIX_LOCK_HELD_intent) + lock->intent_lock_recurse; ret.n[SIX_LOCK_write] = !!(atomic_read(&lock->state) & SIX_LOCK_HELD_write); return ret; } EXPORT_SYMBOL_GPL(six_lock_counts); /** * six_lock_readers_add - directly manipulate reader count of a lock * @lock: lock to add/subtract readers for * @nr: reader count to add/subtract * * When an upper layer is implementing lock reentrency, we may have both read * and intent locks on the same lock. * * When we need to take a write lock, the read locks will cause self-deadlock, * because six locks themselves do not track which read locks are held by the * current thread and which are held by a different thread - it does no * per-thread tracking of held locks. * * The upper layer that is tracking held locks may however, if trylock() has * failed, count up its own read locks, subtract them, take the write lock, and * then re-add them. * * As in any other situation when taking a write lock, @lock must be held for * intent one (or more) times, so @lock will never be left unlocked. */ void six_lock_readers_add(struct six_lock *lock, int nr) { if (lock->readers) { this_cpu_add(*lock->readers, nr); } else { EBUG_ON((int) (atomic_read(&lock->state) & SIX_LOCK_HELD_read) + nr < 0); /* reader count starts at bit 0 */ atomic_add(nr, &lock->state); } } EXPORT_SYMBOL_GPL(six_lock_readers_add); /** * six_lock_exit - release resources held by a lock prior to freeing * @lock: lock to exit * * When a lock was initialized in percpu mode (SIX_OLCK_INIT_PCPU), this is * required to free the percpu read counts. */ void six_lock_exit(struct six_lock *lock) { WARN_ON(lock->readers && pcpu_read_count(lock)); WARN_ON(atomic_read(&lock->state) & SIX_LOCK_HELD_read); free_percpu(lock->readers); lock->readers = NULL; } EXPORT_SYMBOL_GPL(six_lock_exit); void __six_lock_init(struct six_lock *lock, const char *name, struct lock_class_key *key, enum six_lock_init_flags flags) { atomic_set(&lock->state, 0); raw_spin_lock_init(&lock->wait_lock); INIT_LIST_HEAD(&lock->wait_list); #ifdef CONFIG_DEBUG_LOCK_ALLOC debug_check_no_locks_freed((void *) lock, sizeof(*lock)); lockdep_init_map(&lock->dep_map, name, key, 0); #endif /* * Don't assume that we have real percpu variables available in * userspace: */ #ifdef __KERNEL__ if (flags & SIX_LOCK_INIT_PCPU) { /* * We don't return an error here on memory allocation failure * since percpu is an optimization, and locks will work with the * same semantics in non-percpu mode: callers can check for * failure if they wish by checking lock->readers, but generally * will not want to treat it as an error. */ lock->readers = alloc_percpu(unsigned); } #endif } EXPORT_SYMBOL_GPL(__six_lock_init);